Week 12-Finish implementing script, start defining images, backgrounds, sounds, and transitions
Soulsnare » Devlog


Final script has been added into the game, needs playtesting now to make sure dialogue branches and code are working properly and taking it to the right places. Also added a notification system where if you gain or lose bond and lose magic, a popup appears telling you it happened. Image implementation has also been added. Currently using placeholders, and will continue to implement while being playtested.
Ren'Py: 9 hours
Total: 9 hours
Get Soulsnare
Soulsnare
Uphold your oath. Free your soul.
Status | Prototype |
Authors | Makiyah Harris, JadinSomething, Aeroforce0 |
Genre | Interactive Fiction, Visual Novel |
Tags | Dark Fantasy |
More posts
- Week 15: Final touches87 days ago
- Week 15: In the Endgame (Makiyah Harris)87 days ago
- Week 15: Final Asset, Sfx and Playtesting Update (Jadin)88 days ago
- Week 14: Home Stretch (Makiyah Harris)94 days ago
- Week 14: More UI94 days ago
- Week 14: GUI work (Andrew)94 days ago
- Week 13: More Sprites! (Makiyah Harris)Nov 13, 2024
- Week 13: Implementing static bar and images (Andrew)Nov 13, 2024
- Week 11: Sound effects and adding more dialogue (Andrew Thomas)Nov 13, 2024
- Week 13: UINov 13, 2024
Leave a comment
Log in with itch.io to leave a comment.