Week 14: Home Stretch (Makiyah Harris)
Soulsnare » Devlog
Assets and Implementation
I spent most of my time finishing up the character sprites for the remaining characters, topping out at over 40 images. After completing the drawings, I added them to the project, replacing the placeholders. I also began implementing them into the fourth and final scene of the story. Additionally, I created a backdrop for the main menu of the game, opting for a simple illustration of the amulet illuminated by light shining through a stained glass window.
Tasks and Timekeeping
- Total: 20.25 hours
- Character sprites: 16.75 hours
- Title screen: 1 hour
- Sprite implementation: 2.5 hours
Soulsnare
Status | Prototype |
Authors | introvertebrate, JadinSomething, Aeroforce0 |
Genre | Interactive Fiction, Visual Novel |
Tags | Dark Fantasy |
More posts
- Week 14: More UI1 day ago
- Week 14: GUI work (Andrew)2 days ago
- Week 13: More Sprites! (Makiyah Harris)8 days ago
- Week 13: Implementing static bar and images (Andrew)8 days ago
- Week 11: Sound effects and adding more dialogue (Andrew Thomas)8 days ago
- Week 13: UI8 days ago
- Week 12-Finish implementing script, start defining images, backgrounds, sounds...15 days ago
- Week 12: Finishing Backgrounds15 days ago
- Week 12: Placeholders and Proofreading (Makiyah Harris)16 days ago
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