Week 15: In the Endgame (Makiyah Harris)
Promotional Materials
It’s nearly time to wrap things up! This week, my main focus was preparing a few items for our upcoming presentation of the game. To start off, I created a poster for the project. I knew I wanted our poster to be simple but dramatic, so I opted for a colorful and high contrast composition featuring the amulet and a very determined Miren. To match the stained glass aesthetic of our UI elements, I decided to add a stained glass window to the background.
Additionally, I created a trailer for the game, editing gameplay clips with text and music. For the opening shot of the trailer, I used Live2D to animate a brief scene during which Miren faces off against the Knight. Lastly, I compiled a few screenshots of our WIPs and assets to finish off our presentation video.
Loose Ends
I also spent a little bit of time bug testing and fixing this week.
Tasks and Timekeeping
- Total: 11.75 hours
- Poster: 6.25 hours
- Trailer: 4 hours
- Presentation video editing: 1 hour
- Bug testing: 0.5 hour
Get Soulsnare
Soulsnare
Status | Prototype |
Authors | introvertebrate, JadinSomething, Aeroforce0 |
Genre | Interactive Fiction, Visual Novel |
Tags | Dark Fantasy |
More posts
- Week 15: Final touches14 days ago
- Week 15: Final Asset, Sfx and Playtesting Update (Jadin)15 days ago
- Week 14: Home Stretch (Makiyah Harris)21 days ago
- Week 14: More UI21 days ago
- Week 14: GUI work (Andrew)22 days ago
- Week 13: More Sprites! (Makiyah Harris)28 days ago
- Week 13: Implementing static bar and images (Andrew)28 days ago
- Week 11: Sound effects and adding more dialogue (Andrew Thomas)28 days ago
- Week 13: UI28 days ago
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