Week 7: Environment Mockups (Jadin)
Art
For this week of the sprint, I focused on making mockups for the environment based off the concept sketches. The mockups that feature the Goldstone fortress has more details in its exterior/interior to make it feel like its partiality destroyed with the Goldstone knights are occupying the space. This also goes the interior of the cave Miren lives in with their belongings placed throughout and rock formation in it.
I also focused on creating a more detailed version of the amulet representing the player. This version of the amulet is a combination of two of the concept sketches from before; it now has a heart shaped design with a soul in the middle showing it trapped inside.
See top of post for mockups and amulet.
Tasks and Timekeeping
- Jadin (Total ~5.7 hours)
- Created environmental mockups for the Goldstone fortress and cave interior: 4.7 hours.
- Created a more detailed sheet for the amulet with colors: 1 hour.
Get Soulsnare
Soulsnare
Status | Prototype |
Authors | introvertebrate, JadinSomething, Aeroforce0 |
Genre | Interactive Fiction, Visual Novel |
Tags | Dark Fantasy |
More posts
- Week 15: Final touches52 days ago
- Week 15: In the Endgame (Makiyah Harris)52 days ago
- Week 15: Final Asset, Sfx and Playtesting Update (Jadin)52 days ago
- Week 14: Home Stretch (Makiyah Harris)59 days ago
- Week 14: More UI59 days ago
- Week 14: GUI work (Andrew)59 days ago
- Week 13: More Sprites! (Makiyah Harris)66 days ago
- Week 13: Implementing static bar and images (Andrew)66 days ago
- Week 11: Sound effects and adding more dialogue (Andrew Thomas)66 days ago
- Week 13: UI66 days ago
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