Week 8:Finished Prototyping and working with Ren'Py
Soulsnare » Devlog
A lot of this past week was working in Twine to full hash out the prototype for people to play and test. It's at the best we can get it where we are fully happy with it, all I need to do is now insert the dialogue into Ren'py which is where the final release will be. Having twine be our prototype is also nice cause it helped learn about programming problems early and what I could do to prevent them in the transfer. Such as setting variables early so certain dialogue options come up later.
Total hours: 8.5
Twine: 7
Ren'Py: 1.5
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Soulsnare
Status | Prototype |
Authors | introvertebrate, JadinSomething, Aeroforce0 |
Genre | Interactive Fiction, Visual Novel |
Tags | Dark Fantasy |
More posts
- Week 15: Final touches16 days ago
- Week 15: In the Endgame (Makiyah Harris)16 days ago
- Week 15: Final Asset, Sfx and Playtesting Update (Jadin)16 days ago
- Week 14: Home Stretch (Makiyah Harris)23 days ago
- Week 14: More UI23 days ago
- Week 14: GUI work (Andrew)23 days ago
- Week 13: More Sprites! (Makiyah Harris)30 days ago
- Week 13: Implementing static bar and images (Andrew)30 days ago
- Week 11: Sound effects and adding more dialogue (Andrew Thomas)30 days ago
- Week 13: UI30 days ago
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